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In this math activity, patrons decide which buckets (tall and narrow, or short and wide?) will hold more popcorn. Â 0
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Children take turns being a programmer and the computer as they play on a life-size game board. In this group activity, children learn about programming, while practicing their communication skills. 0
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Practice collecting and analyzing data by measuring how far you can jump using different jumping techniques 0
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Patrons use "nets" to explore what 3D objects look like when flat, and predict what shapes the net will make when folded into a 3D object. 0
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Participants examine pattern "families" and create their own pattern with shapes 0
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Patrons collect data to determine how many pompoms of each color are in mystery boxes 0
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Build an understanding of patterns by playing a game recognizing differences 0
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Create a "magic turtle" where all of the rows, columns, and diagonals add up to 15 0
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Patrons learn how computers store drawings, photos, and other pictures using only numbers, and create their own images using pixels 0
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How-to Video
This activity is "magic trick" where the demonstrator is able to figure out which one out of dozens of cards has been turned over, using the same methods that computers use to figure out it an error has occurred in data storage! 0
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How-to Video
Learn about how computers store and quantify information by playing some intriguing variations on the game 20 questions 0
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