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Patrons learn the difference between parallel processing and serial processing computer systems by racing to complete a task of stacking blocks 0
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NASA uses robotic explorers to collect information about places where humans cannot travel. This  activity leads patrons to build and test a robotic-like hand. 0
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Patrons learn about the human brain by experiencing what happens to our reaction time when we are presented with multiple stimuli at the same time 0
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Patrons experiment with different ways to convey emotion when their face is hidden, such as using body language or gesturing, and learn about how these techniques are used in computer science when building robots to seem more humanlike 0
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Patrons learn about coding by creating a 2D robot that can be "programmed" to show different emotions 0
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Patrons explore conditional programming language using a robot face made out of cards and other props 0
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How-to Video
Patrons learn about algorithms in a card game that appears to be magic, but is actually a mathematical model! 0
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Patrons learn what an "algorithm" is by playing a game on paper to "program" a character to find fruit using arrows 0
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How-to Video
Through an illustrated children's story, patrons learn the difference between hardware and software 0
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This activity is an introduction to the amazing and complicated machine that is the computer. Patrons learn about the different components of computers, then design their very own out of construction paper and templates! 0
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This suite of activities introduces patrons to basic coding concepts, such as sequencing, conditionals, and events, through fun "unplugged" games 0
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This suite of activities uses Cubettos (https://www.primotoys.com/) to teach basic coding and computational thinking skills to preschoolers and their families 0
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