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Patrons learn about algorithms in a card game that appears to be magic, but is actually a mathematical model! 0
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Patrons learn what an "algorithm" is by playing a game on paper to "program" a character to find fruit using arrows 0
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How-to Video
Through an illustrated children's story, patrons learn the difference between hardware and software 0
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This activity is an introduction to the amazing and complicated machine that is the computer. Patrons learn about the different components of computers, then design their very own out of construction paper and templates! 0
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This suite of activities introduces patrons to basic coding concepts, such as sequencing, conditionals, and events, through fun "unplugged" games 0
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This suite of activities uses Cubettos (https://www.primotoys.com/) to teach basic coding and computational thinking skills to preschoolers and their families 0
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This bundle of activities contains resources and materials for successfully implementing Ozobot programs, including facilitated programs or for kits that patrons can check out and take home 0
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Want to start a Coder Club for teens and tweens but don't know where to begin? This bundle of resources includes materials that will help you successfully facilitate a multi-week coding program for teens, along with five great activities! 0
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Patrons build computational thinking skills through play by recognizing patterns and building a tower out of shapes 0
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In this "unplugged" activity, patrons use a "sponge computer" to learn about different computer science concepts and how the hardware of computers work 0
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This coloring worksheet allows young patrons to develop a computational thinking skill, "sequencing," by drawing the different steps of a process; Passive Programming 0
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This suite of 12 activities has patrons building their own websites using WordPress, with a final launch party at the end! 0
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